Livro

Reality Is Broken - Why Games Make Us Better And How They Can Change The World, Jane McGonigal

They serve to make our real lives better. And they serve the purpose beautifully, better than any other tool we have. No one is immune to boredom or anxiety, loneliness or depression. Games solve those problems, quickly, cheaply, and dramatically. Life is hard, and games make it better. (...) Games don't distract us from our real lives. They fill our real lives: with positive emotions, positive activity, positive experiences, and positive strenghts. Games aren't leading us to the downfall of human civilization. They're leading us to its reinvention.

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Trigger Happy - The Inner Life Of Videogames, Steven Poole

Nestas férias levei comigo este livro do Steven Poole que já andava para ler algum tempo. Conheci-o através das excelentes crónicas na Edge e é uma das principais razões pelas quais ainda compro a revista. "Trigger Happy - The Inner Life Of Videogames" (2000) envelheceu muitíssimo mal, embora levante algumas questões interessantes que ao longo deste século têm sido ainda mais debatidas e, de certa forma, resolvidas.

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